> Forest of True Sight > Questions & Answers Reload this Page How can I make enemies attack me?
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Old Jun 03, 2010, 01:47 PM // 13:47   #21
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As already covered, it is about learning the monster's aggro patterns and making use of those consistencies. Armor and health are the 2 biggest factors for what a monster will attack, but it also has to do with what is in range. For example, if a warrior with high armor and high health runs in first, the monsters will want s softer target that is easier to kill. This is seen by the monsters running past the warrior looking for other targets. If other players with lower armor/health are in range, they attack them (this includes heroes and hench). If, however, there are no other targets in range, the monsters revert back to that warrior they first saw. This means that you either have to know the range of those monsters and make sure your team stays out of that range until they have focused on you, or you have to flag the heroes+hench in a safe spot until they do.

And AoE can be used well to kill off larger numbers, but many of the AoE skills will cause the monsters to scatter. When they scatter they will look for a new target, which is not what you are wanting. Snares to keep them in place until they die work well, as do knockdowns, but the best method, when available, is to bodyblock them. Group them against a wall and keep them there with your body means they won't have anywhere to run to when they try to scatter.

It is a team effort, so unless you know how to flag your heroes and hench, or have a human team who knows how to handle the aggro, it won't happen.
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Old Jun 03, 2010, 02:01 PM // 14:01   #22
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Quote:
Originally Posted by guitarxe View Post
Why does everyone always assume that everyone else is coming from WoW? I played the game when it was free in beta, yes, but I don't like it and I hate what it's doing to the MMORPG genre. So when people automatically assume I'm a WoW player that's actually an insult to me. If you must know, the game I'm "migrating from", so to say, is Lineage2. There, you have a skill called Hate and Hate Aura (aoe hate) that is used to force enemies to attack you. Then you just bunch them up in a corner of the dungeon room or take them down with aoe. Very efficient xp.

Anyway, thank you all and thank you Tomkatt. Your explanation has cleared up all I wanted to know.
Well, as for the reason people assume WoW migrations...well, it's the biggest MMO in existence right now. Unfortunately, every game out there probably has its share of people who play, or used to play WoW. As I mentioned, even I'm a former WoW player. If it weren't for the terrible community and running out of things to do (except raid, which I tried, but relies too much on said community), I'd probably still be playing.

Sometimes being called a WoW player is an insult, yes. In this case just an observation. Lineage has similar mechanics to EQ, WoW, and many other MMOs in the way of aggro, and noting a "WoW" mentality is something of a catch-all, since even though they may play similarly or have similar mechanics, WoW is the most played, and most well known of the bunch.

Don't take it personally, I don't think anyone meant to be insulting toward you.

Also:
Quote:
Say something about their mother and stick your tongue out at them,works every time.
^^ what he said.
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